
Never Sort By Color
Somewhere under that mountain of bricks is your floor. Sort the impossible Pile in first person with a grappling hook, sieves, and part-seeking vision. Fill drawers, pull parts, watch MOC builds snap together brick by brick. Cozy, satisfying, and governed by one rule: never sort by color.
Coming November 10, 2026 for Windows and Linux / SteamOS on Steam, Nintendo Switch, and PlayStation 5. Verified on Steam Deck.
English | Deutsch | Français | Italiano | Español | Português (Brasil) | Polski | Русский | Türkçe | 日本語 | 한국어 | 简体中文 | 繁體中文 | ไทย | Tiếng Việt | Українська
About the Game
There is one rule of brick sorting. Everyone learns it the hard way.
You've inherited a workshop and a Pile that swallowed it whole. Never Sort By Color is a first-person zen organization sim about setting it right: sorting an impossibly huge mountain of plastic bricks into a perfectly labeled workshop, one satisfying handful at a time.
Tame the Pile
The Pile doesn't look conquerable. That's the point. Start by picking out bricks one at a time, and grow into an unstoppable sorting machine:
- Grappling Hook - aim at a part and every loose copy rips out of the Pile and streams into your hand.
- Sorter's Eye - mark a part type and watch every instance glow through the chaos.
- Sieve Tray - scoop, shake, and let gravity sort a whole load by size in one motion.
- Bucket Sort - bind bins to hotkeys and fling bricks blind over your shoulder, pure muscle memory.
- Locators - hold up any brick and its home drawer lights up across the room.
Buy bins, trays, and cabinet walls. Stack them into towers. Label everything. Watch the floor appear.
Pull the parts. Watch it build.
Instruction books lie scattered around the workshop, each one a MOC waiting for parts. Crack one open, pull its bill of materials from your perfect drawers, and watch the model build itself, brick by brick: a time-lapse of parts flying up and clicking into place, stud by stud.
This is where your sorting pays off or bites. Honest drawers mean a full kit pulls in seconds. A contaminated drawer means the tray rejects your wrong part right in front of you.
Finished models don't ship away. They fill your workshop. A fire truck on the windowsill. A spaceship hung from the ceiling. Pick one up and swoosh it around the room. I won't tell.
Chaos in. Order out.
- One workshop, one enormous Pile, one deeply satisfying loop.
- No timers, no fail states. Just you, the bricks, and the quiet click of things going where they belong.
- Every brick you sort visibly shrinks the mountain. The before/after is the game.
The Rule
Sorting by color feels right. It looks beautiful. And every brick collector on earth will tell you the same thing: you will never find anything again.
Sort by part. Always by part.
Never. Sort. By. Color.
Press
Indie Game Joe shared the trailer on X. Over 3.2M views.
This indie dev is making a relaxing game about sorting thousands of bricks
- Indie Game Joe (@IndieGameJoe) July 17, 2026
- Rip matching bricks from the Pile with a magnet glove
- Fling bricks over your shoulder into bins
- Watch models build themselves brick by brick
It's called Never Sort By Color. Would you play this? pic.twitter.com/6fZ8hbf0GT
"The mountain visibly shrinks with each block you sort. That before and after is the whole game." - Den-fami Nico Gamer
From the replies
I would play the shit out of this
- rnchpmn (@rnchpmn) July 17, 2026
from a technical perspective alone, this looks really impressive.
- foby tox 🇬🇧🇯🇵 (@fobytoxjp) July 18, 2026
I may never leave my house again once this releases 😭
- Gamehag (@GamehagEN) July 18, 2026
- 👽 (@A_Lunar_Lad) July 17, 2026
this looks like it could be fun :o wishlisted
- Dregon Azure (@dregon_azure) July 17, 2026
How the hell can they render so much shit https://t.co/520SExzgKU
- CodeRed (@CodeRed_dev) July 17, 2026
What are the chances that this game actually controls a real robot that is tasked with sorting a real room full of bricks, and this dev is just offloading his work to the players?
- marco (@planetsidemarco) July 17, 2026
This footage is sending me into fight or flight and I need my inhaler. I respect it but omgosh
- Matt (@MewgaDS) July 18, 2026
"Relaxing"
- 『Deathpolca Devotee Mamoru』🔞 (@PunishedMamoru) July 18, 2026
Fucker, this just gives me anxiety https://t.co/qnZa7D80Et
YOU WILL NEVER SEE ME AGAIN WHEN THIS RELEASES https://t.co/SpLeX1rrJW
- Queen Lilly 👑 (@QueenLillyx3) July 18, 2026
Everything in the trailer is real gameplay. Every brick in the Pile is individually simulated. Screenshots, logos, localized title art, gameplay loops, the trailer, and a fact sheet are in the press kit, available in 16 languages.
Fact Sheet
| Developer | Bryan Livingston, Legend Studio |
| Platforms | Windows and Linux / SteamOS (Steam), Nintendo Switch, PlayStation 5 |
| Release date | November 10, 2026 |
| Price | $9.99 USD |
| Genre | Cozy first-person organization / tidying sim |
| Players | Single-player |
| Input | Keyboard and mouse, full controller support, rebindable keys |
| Steam Deck | Verified |
| Languages | English, German, French, Italian, Spanish, Portuguese (Brazil), Polish, Russian, Turkish, Japanese, Korean, Simplified Chinese, Traditional Chinese, Thai, Vietnamese, Ukrainian |
| Press kit | Download |
Never Sort By Color is an independent game and is not affiliated with, sponsored by, authorized, or endorsed by the LEGO Group. LEGO is a trademark of the LEGO Group of companies. The bricks in the game are generic plastic building bricks.








