The Pile from above

Never Sort By Color

Somewhere under that mountain of bricks is your floor. Sort the impossible Pile in first person with a grappling hook, sieves, and part-seeking vision. Fill drawers, pull parts, watch MOC builds snap together brick by brick. Cozy, satisfying, and governed by one rule: never sort by color.

Wishlist on Steam Press Kit

Coming November 10, 2026 for Windows and Linux / SteamOS on Steam, Nintendo Switch, and PlayStation 5. Verified on Steam Deck.

English | Deutsch | Français | Italiano | Español | Português (Brasil) | Polski | Русский | Türkçe | 日本語 | 한국어 | 简体中文 | 繁體中文 | ไทย | Tiếng Việt | Українська

About the Game

There is one rule of brick sorting. Everyone learns it the hard way.

You've inherited a workshop and a Pile that swallowed it whole. Never Sort By Color is a first-person zen organization sim about setting it right: sorting an impossibly huge mountain of plastic bricks into a perfectly labeled workshop, one satisfying handful at a time.

Tame the Pile

The Pile doesn't look conquerable. That's the point. Start by picking out bricks one at a time, and grow into an unstoppable sorting machine:

  • Grappling Hook - aim at a part and every loose copy rips out of the Pile and streams into your hand.
  • Sorter's Eye - mark a part type and watch every instance glow through the chaos.
  • Sieve Tray - scoop, shake, and let gravity sort a whole load by size in one motion.
  • Bucket Sort - bind bins to hotkeys and fling bricks blind over your shoulder, pure muscle memory.
  • Locators - hold up any brick and its home drawer lights up across the room.

Buy bins, trays, and cabinet walls. Stack them into towers. Label everything. Watch the floor appear.

Aiming at a part and pulling every copy out of the Pile into a bin.
A load poured through a stack of sieve trays, sorted by size.

Pull the parts. Watch it build.

Instruction books lie scattered around the workshop, each one a MOC waiting for parts. Crack one open, pull its bill of materials from your perfect drawers, and watch the model build itself, brick by brick: a time-lapse of parts flying up and clicking into place, stud by stud.

This is where your sorting pays off or bites. Honest drawers mean a full kit pulls in seconds. A contaminated drawer means the tray rejects your wrong part right in front of you.

Finished models don't ship away. They fill your workshop. A fire truck on the windowsill. A spaceship hung from the ceiling. Pick one up and swoosh it around the room. I won't tell.

Parts pulled from drawers onto a build tray, then the model assembling itself.

Chaos in. Order out.

  • One workshop, one enormous Pile, one deeply satisfying loop.
  • No timers, no fail states. Just you, the bricks, and the quiet click of things going where they belong.
  • Every brick you sort visibly shrinks the mountain. The before/after is the game.

The Rule

Sorting by color feels right. It looks beautiful. And every brick collector on earth will tell you the same thing: you will never find anything again.

Sort by part. Always by part.

Never. Sort. By. Color.

Press

Indie Game Joe shared the trailer on X. Over 3.2M views.

"The mountain visibly shrinks with each block you sort. That before and after is the whole game." - Den-fami Nico Gamer

From the replies

Everything in the trailer is real gameplay. Every brick in the Pile is individually simulated. Screenshots, logos, localized title art, gameplay loops, the trailer, and a fact sheet are in the press kit, available in 16 languages.

Fact Sheet

DeveloperBryan Livingston, Legend Studio
PlatformsWindows and Linux / SteamOS (Steam), Nintendo Switch, PlayStation 5
Release dateNovember 10, 2026
Price$9.99 USD
GenreCozy first-person organization / tidying sim
PlayersSingle-player
InputKeyboard and mouse, full controller support, rebindable keys
Steam DeckVerified
LanguagesEnglish, German, French, Italian, Spanish, Portuguese (Brazil), Polish, Russian, Turkish, Japanese, Korean, Simplified Chinese, Traditional Chinese, Thai, Vietnamese, Ukrainian
Press kitDownload

Never Sort By Color is an independent game and is not affiliated with, sponsored by, authorized, or endorsed by the LEGO Group. LEGO is a trademark of the LEGO Group of companies. The bricks in the game are generic plastic building bricks.